卡通不是动画
作者:分类:默认分类标签:
卡通是个外来词汇cartoon,音译的,原汁原味。也正是因为这原汁原味,咱们中国人要是光看“卡通”这两个中国字,还真想不出来为什么小弟弟小妹妹们看的那些天真可爱的小人人叫这么个名字?这个英文单词实际上是从意大利语cartone变过来的,cartone是carta的增义部分,意思是“纸板、卡片”,和英文单词card的意思完全一样。Card和carta,就是不说,光看两个单词的样子也能猜出个八九不离十来。也就是说,“卡通”的原意竟然是“纸卡片”。是不是让人有些摸不找头脑?为什么把一种艺术用“卡片”这样的怪名字来命名呢?原来,早在十七世纪的时候,欧洲的文艺复兴运动正如火如荼,各种发明和发现层出不穷。有一个叫做阿塔纳斯基歇尔的传教师就发明了一种叫做“魔术幻灯”的设备,可以将人形、兽形投射在墙壁上,这
Free speech, liberty, ...
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Saturday, March 10, 2001 Free speech, liberty, pornographyCyber-revolutionaries are abandoning the Web to buildan anarchic, censorship-free alternative(image)by Kurt Kleiner Napster's vision of free music for the masses may be dead and buried, but its spirit lives on, and not just in copycat song swapping services. When the dust settles, Napster will likely be remembered not so much for enabling music piracy as for starting a revolution that changed the way the Internet worked. Napster is the pioneer of a technology known as peer-to-peer networking, or P2P for short. The core idea of P2P is to allow individual computers to communicate directly over the Internet. By bypassing central servers, the technology promises to transform the way people use the Net. In the process, it could destroy the ability of anyone -- including corporations and governments -- to control what happens in cyberspace. "The only reason the Internet until now has been relatively censorship-free is that people who
Current Trends of anim...
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IVCurrent TrendsPrint Preview of Section[1] | Edit this section[2]Two trends in the animation industry are likely to have a profound influence on its future: a significant increase in production and exhibition opportunities, and the growing importance of new technologies.For many years, animation festivals operating under the auspices of an international animation society, Association Internationale du Film d'Animation (ASIFA), have screened short works from a wide variety of mostly independent (noncommercial) animators. During the mid-1980s, a number of American traveling animation festivals??such as the Spike 'n' Mike series and Expanded Entertainment's Tournee of Animation??brought prize-winning films to smaller communities and quickly developed a loyal following in the United States. The advent of home video, laser discs, and digital video discs (DVDs) made distribution of these works more viable and increased their marketability after the festival tours ended. Traveling festivals
How New Technology Inf...
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How New Technology Influence Animation? Submited May, 2000 - Thang Kam KitIntroduction The initial study of several types of animation is vital as an introduction to a deeper understanding to animation. In the early years, animation was only 2D and it used film by film to capture drawings in making an animation. In addition, it was used in children’s entertainment; cartoons. But now the situation has changed, digital production technology is moving so quickly that it has already “replaced traditional movie sets and lots”.(Donkin,J. 1999, p.27). Firstly, as technology advances, now animation is not only in 2D effects, but also applies 3D effects. For example, Toy Story is a successful 3D animation movie catering for both children as well as adults. 3D effects is more impressive than 2D animation, thus it also applies in TV commercials to attract consumers’ attention to sell goods. Computer technology is moving so fast that “computers are now a part of live”(Bilson,J. 1999,
Animation:
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Animation:What's in a Name?by Don Adams and Arlene Goldbard
What is Animation and ...
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Presented at the Fourth Society for Animation Studies Conference on October 10, 1992 at CalArtsPublished as part of A Reader in Animation Studies, edited by Jayne Pilling, 1997, John Libbey & Co., Ltd., London, England (fax:+44(0)181-947-2664, email: libbey@earlsfield.win-uk.net).What is Animation and Who Needs to Know?by Phil DenslowVideotape exerpts shown: Terminator-2 (Industrial Light & Magic), Eurhythmy (Susan Amkrout & Michael Girard, Ohio State), Rose from the Dead (Crawford Design),Primordial Dance (Karl Sims), Michelob "Evolution " and Reebock "Cowardly Baskets " (Rhythm & Hues), Ottomatik Film work-in-progress (Phil Denslow) There are many definitions of animation. The most obvious source of one, Webster, says "a: a motion picture made by photographing successive positions of inanimate objects (as puppets or mechanical parts), b: Animated Cartoon, a motion picture made from a series of drawings simulating motion by means of slight progressive changes." This is a fairly commo
实在论的崩溃(续2)
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7.实在论之最后崩溃 但是,既然经验世界本身不是本体,在其后面也没有本体,而心灵却始终保持着自己的先验同一性,这种先验的心灵不就是本体吗?我们能否认为先验心灵独立存在呢?半个世纪以前,英国哲学家赖尔(G. Ryle)在《心的概念》一书中分析了笛卡尔式的心物二元论如何犯了“范畴错误”[ix][1]。在他看来,把身和心并列起来说它们在同一意义上“存在”着,就像说一个妇女同时生了孩子和脓疮两种东西一样搞笑。正如生孩子之“生”与生脓疮之“生”含义不同一样,心之“存在”与身之“存在”也是含义不同的。这样,说“不是身存在,就是心存在”,就像说“不是吃了午饭,就是吃了官司”那样滥用词语。赖尔对心的概念作分析得出的一个重要结论是,我们不能用因果关系的模式来理解心理事件。机械论的局域因果关系只适
实在论的崩溃(续)
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3.绕到空间“后边”去 康德哲学中的时空观常遭受来自不同方向的批评。在某些批评者看来,相对论时空概念宣告了牛顿时空观的终结,与此同时也就宣告了康德时空观的终结,似乎康德哲学需要牛顿物理学来奠基。康德在他的批判哲学中论证了空间是心灵对外物的直观形式,这种形式框架使经验获得可认知性。我们要重新提出的问题是,难道这种论证在逻辑上要依赖牛顿的绝对时空观,而与爱因斯坦的相对论时空观发生冲突吗?对虚拟实在本体论问题的思考,给我们一个重新估价康德时空概念的机会。如果我们能证明,空间的构架是在感官运作之中形成的,而感官运作之前的终极决定性不具空间的形式,那么我们对自然实在和虚拟实在之间的本体论对称性也就不难理解了。如果康德对时空本性的定位是正确的,那么心灵本身就不在空间中,而
实在论的最后崩溃
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实在论的最后崩溃——从虚拟实在谈起翟振明 1.引论 虽说是“从虚拟实在谈起”,要引入正题,还得先粗略梳理一下当前有关实在论与反实在论之争的线索。往后,我们再进入一般的哲学实在论问题的讨论。“实在论”是英语realism的意译。作为哲学的实在论,经常被看成是对人们哲学反思前牢固的常识信念的一种系统的辩护。关于为何常识会强烈倾向于站在实在论的立场上,贝克莱、休谟、罗素、穆尔、胡塞尔、梅洛-庞蒂、帕特南等哲学家都曾有过讨论,后面本文也还要讨论。这里,首先应该指出的是,这种常识的观点之所以需要辩护,是因为哲学反思一旦开了头,只要我们按其内在逻辑执着地多走几步,常识中的这种实在论信念很快就会受到严重的威胁。这种威胁给我们带来的形而上冲击如此之大,以至于我们会竭尽全力企图守住防线。本
第一次
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今天第一次在博克写日记,算是到此一游,留作纪念。今天第一次在博克写日记,算是到此一游,留作纪念。

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